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When consumed, the potion initially tastes sweet but leaves a faintly bitter aftertaste. Legend has it that these potions were used by mischievous alchemists to subtly manipulate targets during social events, leading to strange behavior and humorous outcomes.\\\",\\n    \\\"mechanics\\\": {\\n      \\\"base_properties\\\": {\\n        \\\"damage\\\": {\\n          \\\"dice\\\": null,\\n          \\\"type\\\": null\\n        },\\n        \\\"ac\\\": {\\n          \\\"base\\\": null,\\n          \\\"modifier\\\": null\\n        },\\n        \\\"properties\\\": [],\\n        \\\"strength_requirement\\\": null,\\n        \\\"stealth_disadvantage\\\": false\\n      },\\n      \\\"magic_properties\\\": {\\n        \\\"bonus\\\": {\\n          \\\"attack_bonus\\\": null,\\n          \\\"damage_bonus\\\": null,\\n          \\\"ac_bonus\\\": null\\n        },\\n        \\\"abilities\\\": [\\n          {\\n            \\\"name\\\": \\\"Delayed Delusion\\\",\\n            \\\"description\\\": \\\"Upon drinking the potion, the creature must succeed on a DC 15 Wisdom saving throw at the end of its next long rest. 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